From the first send to the prize at the front desk.
Member data, campaigns, games and delivery in one place, built for the way a club actually runs.
Build a send in minutes
Blocks for text, images, buttons, a game, points and a tier badge. Merge tags pull each member’s name, tier, points, birthday and membership expiry, so one layout personalises itself for everyone on the list.
Blocks
Hi Name,
Send a test, schedule it, or send it now
Your own send queue, at your own pace
Two channels, one list
Use the same lists for email and SMS.
Email for the full story
SMS for the short-notice things
Tonight’s raffle, a last-minute table, an event reminder.
Lists that keep themselves tidy
Define a list once using the data your connectors bring in. It rebuilds on every sync, so there’s no stale CSV from last quarter.
Lapsing
Not in for 30 days or more
Birthdays
Celebrating this month
Regular diners
In for a meal most weeks
Event-goers
Came to a ticketed night this year
Renewals
Membership runs out this month
Engaged
Opened your last three sends
A game in every send
Add a scratch card, spin wheel, mystery box, flip card or dice roll to any send. The server draws every result.
Scratch card
Spin wheel
Mystery box
Flip card
Dice roll
Excluded members never see a promotion
Members your club marks as excluded never receive a promotional message or a game. The rule is applied before a send is built and can’t be overridden per campaign.
Points, delivery and reporting
Points and tiers
Points and tiers come straight from your membership and POS data, so an offer can reward your regulars.
Delivery
Your own sending domain, guided DNS setup, DKIM signing and bounce handling.
Reporting and exports
Opens, clicks, plays and prizes claimed for every campaign. Export the winners as a CSV for the front desk.